
This bitch took me 4 hours to beat Comment by Cashew?
Hollow knight radiance crack#
This one is a massive pain especially on pantheons where its high on crack Comment by u darn diddly fucked upįuck u pissed of fancy mothra Comment by Andu The very beginning sounds like grimm's theme Comment by Kai I summon Radiance- Comment by Hive Knight WHO THE FUCK PISSED OFF THE LIGHT Comment by Dănuț Petru Copăcel Would totallly smash 10/10 Comment by Luna Kitsuna I Love Hollow Knight Comment by RaoulZerokin20KĬhallenge The Sun Comment by how on earth are you on the climb phase 40 seconds in? Comment by Foxesque It's just such a fun game to play Comment by Thomas Patten Genre Soundtrack Comment by Thomas Patten Phase 4 don't use the platforms just pogo, dash, double jump, pogo cycle she dies in no time flat.From Game "Hollow Knight", the music only plays when fighting true final boss "The Radiance". Phase 2 just stay in the middle area regardless of where AR spawns. The number one tip I can think of given all the posts about AR is use your I-frame dash as your absolute last option so you don't get smacked by the wall. This method is applicable in phase 2 as well with side orbs more reliably dissipating against platforms but losing all the flat area previously available to you. If they are above you simply move out of the way if they appear next to you jump up so they track you upwards and then move out of the way as they come down crashing into the floor or platform. The additional Phase 4 is a fun test of your pogo movement ability which is fairly easy if you've gone through the White Palace and PoP.Īs for the gold orbs that is one on my favorite attacks to be dealt as I can manipulate them to not be an issue. Phase 2 is a very strategic platforming fight involving your surroundings. The same goes for going in hard to get your nail swings in she punishes you for being greedy in a big way often because you get out of position and tunnel vision onto AR when you can simply moderate your swing count or choose to not pursue while keeping a strong position.

You can cash in on quick damage through using I-frames of descending dark while avoiding damage but it isn't wholly necessary. I find it isn't luck based but more patience oriented.

I personally using 1st strategy on the beginning on climb than in the middle i switch to 2nd but i know people doing single chosen strategy for whole climbing. Jump on the side and use shadow dash to the next stair.


Jump almost straight up and move slightly when beams focusing youĢ. There are two strategies to doge beams while climbingġ. While moving between beams you can deal tons of damage.Ģ waves of beams in a row never hit the same spot so you can predict when you should move to doge every 2nd &3rd wave of beams.Ĭlimbing phase tips (since you didn't ask for it, I hide it):Īt the start of climbing phase beams are missing almost every single time so it is good to heal on the bottom It is especially effective with nail charm build. DDark gives me enough invisibility time to move between beans/swords. During platform phase i try not to move too much if radiance is far from me (it is usually good time to heal) but if he teleport to my platform or platform next to me i immediately dash to him and use descending dark. From my personal experience light beams are as accurate as close you are to radiance.
